Grid Lines - Lines on the workplane that help you determine the size of a shape.
Workplane - The area were you design your shape.
Navigation Wheel - the circle in one the left that allows you to move the object around so that you can see all its sides.
Hint - an orange box that tries to help you with shape movement and placement.
Shapes Menu - a menu on the right which contains shapes that you can drag onto the work plane.
Zoom - Changing the digital camera view to make things look closer and far
CAD - Computer Aided Design
Pan - swing (a video or movie camera) in a horizontal or vertical plane, typically to give a panoramic effect or follow a subject.
Inspector Window - Gives you more options to change your object.
X-axis - The line that is on the bottom of the workplane that goes to and from you.
Y-axis - The line that is on the bottom of the workplane the moves left and right.
Z-axis - The line that is on the workplane that goes up and down/
Vertical Drag - Moving things left and right.
Translation - Moving an object along the Workplane on the X and Y axis.
Boolean Subtraction - An operation that merges two objects but makes one invisible.
Handles - Square or cones that appear on the shape you are manipulating that allow you to move and resize the shape.
Week: 17 -- lesson ID: 430
documents for this lesson:
None for now.
Use a pair of perpendicular number lines, called axes, to define a coordinate system, with the intersection of the lines (the origin) arranged to coincide with the 0 on each line and a given point in the plane located by using an ordered pair of numbers, called its coordinates. Understand that the first number indicates how far to travel from the origin in the direction of one axis, and the second number indicates how far to travel in the direction of the second axis, with the convention that the names of the two axes and the coordinates correspond (e.g., x-axis and x-coordinate, y-axis and y-coordinate).
Innovative Designer - Students use a variety of technologies within a design process to identify and solve problems by creating new, useful or imaginative solutions. - 4.b Students select and use digital tools to plan and manage a design process that considers design constraints and calculated risks.